Return to Northmoor Episode 15 – Actual Play of Session 7
In this episode, Tim and Kim guide you through highlight snippets of an example of actual play of the seventh session of Return to Northmoor – “The Temple of Art, Part II”, so you can see what when right and what went…different.
We discuss:
- How all the exceptions to Second Wind make it hard to remember how it works
- How using Jim Goings’ Condition Cards can help quite a bit
- How cool the trained carrion crawler mini is:
- Our house rule for using Action Points to regain Daily or Encounter powers.
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